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Learning Design

Start Time

Feb 01, 2019
09:00 AM

End Time

Feb 05, 2019
04:30 PM

Mentors

Madhav, Abhiram, Pratham Sehgal

Location

VEDIC
Learning Design

Workshop On Absolute Reality and Virtual Reality

(5-day residential training programme for third year undergraduate B. Tech. students)

Agenda & Curriculum :

  • Introduction to VR
  • Installing Unity and Other Prerequisites
  • Introducing the Unity Game Engine
  • Navigating the Unity Interface
  • Unity Primitives and Transform controls
  • Adding Text
  • Adding Lighting
  • Adding Audio
  • Opening an Existing Unity Project
  • Introduction to Level Design, Lighting, Animation and Physics
  • Making their first 3D Environment
  • Introduction to Unity Scripting in C#
  • C# Advanced
  • Game Mechanics and Game Programming basics
  • Optic In VR
  • Display Panels
  • Tracking In VR
  • Types of VR Platforms
  • 3-DOF vs 6-DOF
  • How IMUs Enable 3-DOF Tracking
  • Intro to 6-DOF Tracking & Major 6-DOF Tracking Systems
  • Key Differences Between Mobile & Desktop VR Major VR Platforms
  • Taking an Android Build for the VR app.
  • Best Practices and necessary precautions to make VR applications
  • Working On AR
  • Understanding Google AR Core
  • Working with AR Core
  • C# Programming – Game Development in VR

Workshop On Absolute Reality and Virtual Reality

VR Devices: Students (Max of 10) will be given a VR Takeaway device to work on VR Projects – (Every campus 3 Devices)

Trainers Profile:

  • Madhav (4+ Years of Experience) [1st -4th February]
    Mentor at School of Innovation by Facebook
    Unity India Ambassador, Sr. VR/AR Developer
  • Abhiram (4+ Years of Experience) [1st -4th February]
    Mentor at School of Innovation by Facebook
    Unity India Ambassador, Sr. VR/AR Developer
  • Pratham Sehgal (5+ Years of Experience) [5th February]
    Mentor at School of Innovation by Facebook
    Unity developer | Mixed Reality Enthusiast | Cinematic VR lover
    VR Developer @ Eden VR